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Clayton Hasty Game Developer
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Industrial Breach — Level Design
Project type
Level Design
Date
March 2025
Industrial Breach is a blockmesh level designed as a third-person sci-fi experience in Unreal Engine 5. The level prioritizes exploration, player agency, and environmental storytelling — guiding players through an industrial sci-fi environment using spatial design cues rather than explicit markers. Focused on layout flow, sight lines, and encounter spacing to create a sense of discovery and scale.






















































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